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Instead, they are designating certain sourcebooks as being allowed in any campaign, and other works will be limited to which campaigns they can be used in. While not directly addressed, I also suspect the new gothic lineages were going to become problematic for the Adventurers League, as a player could select the forthcoming Van Richten’s Guide to Ravenloft as their +1 and thus have thematically inappropriate (as well as potentially overpowered) characters for the traditional Forgotten Realms settings of AL gameplay.įaced with these challenges, the Adventurers League chose the simplest path and are removing the PHB+1 rule entirely. A player could have a lizardfolk cleric, a forge cleric, but not a lizardfolk forge cleric as that would require PHB+2. Besides the fact that the Adventurers League had to directly accommodate the new character creation rules from Tasha’s, it was also reaching a point where it stifled more than it helped. Go ahead, complicate those backstories - officially!Īs more and more sourcebooks got released, however, the PHB+1 rule was starting to wear a little thin. Tasha’s new character creation rules could cause a dilemma though - would the Adventurer’s League force players to use it as their +1 if they wanted to use those rules? Fortunately, Wizards of the Coast foresaw this dilemma and added Tasha’s changes to the AL Player’s Guide for the ongoing “Plague of Ancients” campaign. Besides providing the standard array of new game choices for players, it also gave us new options for character creation as part of their efforts to address fantasy racism in D&D. Things got a little complicated when Tasha’s Cauldron of Everything was released late last year. For example, if you wished to play a cleric in the forge domain subclass, your other source needed to be Xanathar’s Guide to Everything if you wished for your cleric to be a lizardfolk, you would select Volo’s Guide to Monsters, and so on. To deal with new race, class, and subclass options provided in official sourcebooks outside the Player’s Handbook, the Adventurers League had adopted the “ PHB+1″ rule, which meant that any player participating in an Adventurers League-sanctioned event could select player options from the Player’s Handbook and one (and only one) other source. The Adventurers League is the official organized play league for Dungeons and Dragons which provides a common set of 5th Edition rules to make it a lot easier for players to get together at conventions or their local gaming shop and play.
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